Miyamoto Shrine > Nintendo
Gamecube > Pikmin Review
At first I didn't really
care for Pikmin, I was looking out for the latest
games starring Nintendo franchise characters, but
after reading a few impression articles about it
I found out that this game sounds as addictive as
hell. It's a shame that people didn't think this
way at trade shows, my friend who went to E3
didn't even play the game just because he hadn't
heard anything about it.
In Pikmin you're a lost
space man and you've got to use the Pikmin to
kill enemies and other stuff like tear down walls
or repair bridges in order to find the missing
parts of your spacecraft. When you're Pikmin kill
an enemy it drops a tablet which can be taken
back to your base which in turn gives you more
Pikmin, how many are needed to carry it depends
on the enemy your Pikmin killed. This may sound
complicated but if you buy this game it will soon
become a part of your life.
The game features a
zelda-esque day and night feature, each days
lasts about 15 minutes and as soon as night hits
you will automatically fly away in your ship to
avoid all the big enemies that wake up. All
Pikmin that you leave behind are lunch for the
bad guys.
The whole idea of the game
is to find all 30 parts of your spaceship,
however you only have 30 days worth of oxygen
left which gives you about 7 and a half hours of
real-life time to complete the game. Their are
six different areas in the game each containing
puzzles to be solved and enemies to be defeated
in order to get to your spaceship parts.
The game is very driven
towards the different color Pikmin's abilitys.
The red Pikmin cannot be harmed by fire and are
good fighters, the yellow Pikmin can jump very
high and are average fighters and the blue Pikmin
cannot be harmed by water and are rubbish
fighters. You'll find puzzles based around this
like a wall in a pond that needs to be broken
down by blue Pikmin, behind the wall you will
find a spaceship part high in a tree guarded by a
fire breathing monster, you will need to use the
red Pikmin to defeat the monster and the yellow
Pikmin to bring down the spaceship part.
The technology of Pikmin is
based on the 100 Marios demo showed at Spaceworld
2000 where 128 Mario characters all ran around
and reacted to their environment and each other.
At E3 2001 Nintendo were juggling numbers around
at how many Pikmin you could have out at once in
the final game and they ended up putting a
maximum of 100 Pikmin aloud to be controlled at
any one time. This puzzles me a bit because it's
obvious the Gamecube could handle more Pikmin at
once, Nintendo even made the Pikmin's shadows
disappear once you have more than 50 of them out!
The graphics in the game
are almost photo-realistic when you're zoomed all
the way out, the great lighting effects play
tricks with your mind! Shigeru Miyamoto even took
some of Pikmin's textures out of his own garden!
Let's assume he didn't take the creatures from
his own garden as well...
There's some great tunes in
Pikmin waiting to be whistled too, some of the
sound effects sound as if they were made on a
SNES but that isn't exactly going to make you
rush to the shops to return your copy of Pikmin,
insulted.
The bad thing about Pikmin
is a worrying trend from Nintendo's intial
Gamecube launch games: It's too short. You could
easily get 10 hours of play out of this game
which is more than can be said about Luigi's
Mansion, but once I completed the game I felt as
if I'd been cheated out of what could have been a
much better game. With a few extra areas and
spaceship parts Pikmin could have easily got a 4
star rating from me but in it's current form it
feels like Nintendo only made it so that they
could make a better sequel.
Another bad thing that
could probably be excused due to the fact that
after all, this is a 1-player game, Pikmin has
hardly any replay value. There's a challange mode
where you can play any of the 6 areas and try to
get the highest number of Pikmin in a days time,
but quite frankly it got boring after one go.
Overall
Andy Robinson: Pikmin is a great game and
will give anyone alot of fun out of playing it,
but if videogames are your main hobey and you
play them to finish them then Pikmin isn't going
to last you much more than a week.
    
Review written
by Andy
Robinson
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