Miyamoto Shrine > Nintendo
Gamecube > Luigi's Mansion Review
So here I am reviewing my
first Gamecube title, in tradition I have made
the first title I chuck into the ring of
judgement Luigi's Mansion. The concept of the
game isn't too attractive: Search for Mario
around a haunted mansion while sucking up ghosts
with a vacuum cleaner along the way. I assure you
this game is as fun as it gets.
The first thing I noticed
in the opening cut scenes was the beautiful
hi-res graphics and rounded models. Luigi creeps
through a dark forest with his flash light
causing realistic shadows to be cast from the
trees as his cold breath can be seen coming from
his mouth. Nice.
When I first got into the
game I could see how it could get repetitive, the
first three rooms are simple 'catch all the
ghosts, collect the key' affairs, but as soon as
you've cleared those rooms the simple 'catch all
the ghosts, collect the key' affair ends for
good.
You catch the ghosts by
first shinning your flash light on them and they
will be stunned for about two seconds and you
have to start quickly to suck them in with your
vacuum cleaner. Each ghost has an amount of hit
points which you have to deplenish to zero to
suck them in. Normal ghosts have around 10-40,
family ghosts have around 100-200 and bosses have
around 150-300. Once you have captured all the
ghosts in a room the lights come on, and the
ghosts cannot re-appear unless the lights for
some reason go off...
The ghosts come in all
shapes and sizes, there's a mouse ghost that runs
on the floor and walls, there are bat ghosts that
fly and hang from the ceiling, fat green ghosts
that drop bananas as you suck them in, red ghosts
with long arms that grab you etc. Hats off for
the character design team here.
The whole idea of the game
is to collect the family of ghosts who live in
the mansion, there's a mother, a father, kids, a
baby, a butler, a cook, a dog etc. You can only
catch them by solving a puzzle of how to make
them be seen by you, because otherwise when you
look at them they will become invisible. One good
example is big Arnie type guy in the gym, you
have to punch the punching bags so that they hit
him until he falls on the floor and you can catch
him with your vacuum cleaner.
Once you've gotten about
4/5 'family ghosts' you're not far off a boss.
They don't just appear after you've captured a
certain amount of 'family ghosts', they need to
be found in a room. Once you've found one you
will be whooshed off to a big arena where you
battle them. They need to be captured in very
clever ways, for example the baby ghost boss can
be captured by sucking up a ball it throws at you
and then firing it back at the baby to stun him.
Once you've beaten a boss the professor will turn
the boss and family ghosts into paintings which
you can view by selecting the gallery option in
the game's menu. You will also get a key which
will open a special door and give you access to
new areas of the mansion.
Your Vacuum isn't only made
for sucking up dust though, you can gain new
features to shoot ice, fire and water in the
game. The theme of the game will be based alot
around these three functions, you will have to
light candles, put out fires and freeze water to
continue through the game. The way you actually
get these functions is pretty cool, once you've
unlocked the function to use one of the elements
you have to go and find some fire/water/ice. You
can get fire by sucking up flames from candles
and torches, you can get water but sucking it up
from taps and baths and you can get ice from
fridges and a bucket of wine in the dinning room.
You can only carry one of the three functions at
any one time.
The controls are well made
for Luigi's Mansion, but could be quite tricky to
pick up. You can pick from two different movement
styles in the options menu, one where you
look/aim with the c-stick and strafe around with
the analog stick, and another where you move
around Mario 64 style with the analog stick and
can also use the c-stick to look and aim your
flashlight/vacuum, the later I find alot easier.
The Analog buttons have been put to good use in
this game, L is used for shooting stuff out of
the vacuum and R is used to suck stuff up. Both
shoulder buttons are VERY precise and you can go
from sucking up almost nothing at all to a fall
blown dust tornado. When shooting out one of the
three other functions (ice, fire, water) you can
shoot them out normaly by using the analog L
button, but when you use the digital click a
fire/ice/water ball will shoot out of the vacuum
cleaner hitting anything that happened to be in
it's path.
Luigi's Mansion is
definitely a Miyamoto title. The little Nintendo
touches are everywhere, from the realistic dust
and material movement to a ghost occasionally
slamming a door in Luigi's face. Press the A
button and Luigi even calls out for Mario! The
Dust in the game is especially beautiful, it can
be sucked up from everything from the floor to
the top of cupboards and draws, you only see it
when Luigi un-settles in with his vacuum cleaner
and the particles swirl around until finally
going inside Luigi's vacuum.
The sound and music isn't
exactly DVD orchestra quality but there are some
seriously kicking tunes in this game. The E3 2001
speed garage style theme tune is not present, but
the tune is in the game and in alot of different
variations, the game seems to take a high pitched
ghost buster style. Another great Nintendo touch:
Luigi whistles to the background music, and
depending on if the lights are on or off he'll
whistle along as if he's scared. Look out for
some familiar tunes from Super Mario Bros. 3!
Unfortunately Luigi is not
without its downfall, the game is very fun but it
is also very short. When I first got the game it
took me about 12 hours to complete it and then on
the second time around it took me about 6 hours
to finish. Nintendo try to cover this up with a
money system, you get money in the form of coins,
notes and pearls which the family ghosts drop.
The diamonds and emeralds are a little harder to
find, rare ghosts such as the gold mice drop them
if you manage to catch them and I noticed that
alot of plants hold diamonds if you water them
with your vacuum. At the end of the game you will
get told how much money you collected during the
game and you will be graded by how much you got.
This adds a bit of replay value to the game as
everyone tries to get an A rank.
Overall
Andy Robinson: Luigi is a very fun game and
is definitely worthy of a launch title, but a
week after I got it I didn't play it anymore and
that's just not how it should be.
    
Review written
by Andy
Robinson
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