Nintendo Gamecube >
Joypad

The first thing Nintendo
had to set out to do when creating the Gamecube
Joypad is to see what new innovations they can
conger up for their next pad, and the only latest
innovations in game pad design had been analog
buttons so Nintendo decided to improve upon the
N64's joypad as much as they could.
The analog buttons and
their digital click really would be the only new
feature on the Gamecube pad, so Nintendo set out
to make them outstandingly good to make up for
the lack of other brand smanking new pad
features. At first I myself thought they would be
triggers like on the Dreamcast controller, but
they are more life buttons that push all the way
into the pad and click. Unlike the Dual Shock 2
the shoulder buttons are very sensitive and you
can use them extremely precisly.
The digital click was
another great idea from Nintendo, when you push
the analog shoulder buttons all the way down
there is a additional digital button. An example
of the digi click's use in a game: In Luigi's
Mansion you can shoot out as much or as little
fire you wish from your vacuum like a flame
thrower, but when you push the L button all the
way down until it clicks a huge fire ball blast
out of the vacuum.
The C-buttons on the N64
controller proved to be a bit useless in games
that didn't need a camera and they definetly
weren't very procise so Nintendo have intergrated
them into a single C-stick to control the camera
to whatever angle you want. Of course it wont
only be used for the camera, in Luigi's Mansion
you use the C-stick to aim Luigi's vacuum and
flash light.
The Gamecube pad's face
buttons were designed for comfort and they
certainly are very comfortable. In the center is
a big A button which takes up the majorety of
your thumb, the most ideal games would use the
Analog stick and the A button only which are both
in the center of each side of the pad. Around the
A button are the two kidney shapped buttons: X
and Y, and a small B button which is slightly
bigger than a GBA button.
With all these new buttons
and analog sticks you've got to put together one
hell of a piece of plastic that is functional as
well as comfortable, and I must say that the
Gamecube controller is the most comfortable pad I
have ever used. The moment I first held it I was
straight into the game playing as if I'd been
using the pad for years, all my friends were the
same too - it really is a great design.
One last thing I haven't
mentioned about the Gamecube controller is the
built in rumble, and it's actually very good. The
first day of playing my Gamecube I didn't even
notice it was there, but the second day of play I
really started to notice how good it was,
especially in Waverace - you can actually feel
the engine roaring in your hands as you turbo.
Unlike the N64 pad the whole Gamecube pad rumbles
rather than a small part of it.
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