Miyamoto Shrine > Gamecube
> Andy's Animal Crossing Impressions
I’ve had Animal Crossing (or Dobutsu
No Mori) for about 5 months now and I haven’t played it for about 2. It’s
not that it’s a boring game, it’s that you need to have a very good
knowledge of Japanese to enjoy the Japanese version fully, but I decided to buy
the game anyway.
The whole idea of Animal Crossing is to
live a virtual life. You have your own house and possessions, and you can
communicate with the other animals in the town to help you ‘progress’ in the
game. I put ‘progress’ in quotations because really you could go on playing
the game forever, there is no goal to the game you just keep playing until
you’re too bored to go on.
The key feature in Animal Crossing is
the randomness of everything. There are lots of different town layouts so that
everyone wont get the same town, each town has it’s own native fruit which
will grow in trees, you can customise everything from your front door to your
town’s theme tune. The game will become a part of your daily cycle, you’ll
check the dump and shop for new items, then you’ll chat with the neighbours to
see what’s going on in town.
There are some events put into the game
for specific days, for example on your birthday nearly everyone in town will
send you a gift, along with a birthday cake which will only last that day. On
Christmas Eve a reindeer will come to everyone’s house and leave them a
present, on some nights a ghost will appear who will paint your roof if you
perform a task for him. There really is lots to do in the forest.
The main attraction of Animal Crossing
however, is the in-game NES emulator. As items you will sometimes come across
NES consoles, but these are very rare and you’ll most probably only come
across them on special occasions like your birthday or New Years Eve. When found
they allow you to play various NES games right from your Gamecube, including
Donkey Kong, Clu Clu Land, Punch Out and many others including the games two VERY
rare games Super Mario Bros. And Zelda 1 (!).
The game isn’t just for a single
person though, it gets much more fun if you have a brother of roommate who
shares the same Gamecube. Up to 4 people can live in your town, but you can’t
play at the same time. You can send your friends letters and leave them notes
and they will receive them the next time they play Animal Crossing, or if you
don’t like them you can dig up the trees around their houses and dump all your
un-used items around them. If you don’t have a friend or sibling who shares
your console however, you can take a trip from your town to theirs via memory
card. When you take your memory card over to your friends Gamecube and enter
their town, you can take their native fruit home with you and plant it in your
own town, or meet all the animals that live in their town.
The Gameboy Advance link-up works well
in principle but it hasn't been used for anything useful. You can design your
own patches for use on clothes and items on the GBA, but you can also do it
through the Gamecube on the TV which is much easier to see and use. You can use
it to interact with an animal living on an island and in turn get money from
him, which could be useful for the money but it's so tedious and time consuming
I just don't see the point. It just feels that Nintendo have quickly brewed up
the Gameboy Advance tie-ins as a sales gimmick.
Animal
Crossing is definitely a game to watch out for, it’s very original and I can
see it becoming a part of many people’s lives for a long time to come.
Andy Robinson
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