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Nintendorks

Miyamoto Shrine> Gamecube> Wario Ware Touched!

It's been thirteen years since we were first introduced to a domineering villain called Wario, who at the time was causing chaos on the Gameboy having turned Mario Land into a rather chaotic place with lots nasty inhabitants. Since that day I personally have been strangely charmed by his power-hungry evilness, but in the end how ultimately harmless the spiky moustached fellow is.

Wario Ware was if not one of the best games ever, at least one of the most unique. The game involves completing a series of rapid fire-tasks which last about five seconds each without losing your four lives. Throw some speed increases into the mix and the game can become one of the most intense and addicting you've ever played. The GBA version had you balancing a stack of plates, peeling fruit by mashing the A-button, jumping on a goomba's head with Mario and many many more wacky mini-games. Wario Ware Touched! is pretty much the same affair of fast paced mini-games except this time it is entirely controlled using the stylus and occasionally the microphone, the D-Pad and face buttons aren't used at all.

At first glance you'd be forgiven for thinking that not much has changed at all, but as expected the use of the stylus as the main means of control in the game makes for a very welcome change of pace. Ware Ware Touched! has you rubbing, scratching, tapping and drawing onto the DS's touch screen and later on blowing and shouting into the DS's microphone. Wario Ware's pick up and play factor is hugely increased by this new mode of play, you can give the DS to anyone in your family and they should be able to work out what you're supposed to be doing fairly quickly without having to ask which button does what.

As with the previous games in the series the mini-games are split-up between a selection of characters including Wario. Each character will have a different "style" of mini-games, one character might have mini-games which require you to do alot of drawing like drawing a line through a maze or putting ketchup onto a hotdog, where as another character might focus on the microphone in games where you have to blow out a candle or inflate a balloon. The mini-games are still very varied and clever, highlights include guiding a penguin across an ice-platform, chopping fruit and guiding a remote control car away from a chasing baby. Nintendo-themed mini-games also return with a mini-game which has you shooting ducks in Duck Hunt, collecting coins in Super Mario Bros. and my personal favourite; setting up a Gamecube but plugging in the controller, putting in the disc, shutting the lid and pressing the power button. All under a strict time-limit of course!

Each character's series of mini-games ends with a boss stage which is usually a longer but slightly more involving mini-game, like killing flies behind a layer of glass being careful not to break it, a game of bowling using the touch screen and a vertical-scrolling shooter in which you have to drag a planet around dodging fire. The boss fights aren't usually difficult but they add a much needed conclusion to each characters set of mini-games.

For some reason I also feel inclined to talk about the games character select screen which in its own right is very entertaining. Each character walks around the bottom touch screen and you can drag, slash and poke at them as much as you want. Whenever you unlock a new character a taxi with drive along the touch screen and drop them off, I've lost at least 30 minutes dragging the crazy selection of characters into various orders. The graphically the game is similar to the original GBA Wario Ware and the music is still catchy as ever. You’ve got to love the Japanese vocals whilst you're putting out a fire with a urinating statue.

After extensive play time I still can't help but feeling that Wario Ware Touched! isn't an as consistently testing experience as the original GBA titles. While artistically and in setup very varied the mini-games essentially all require one of few stylus movements, after all; there's only so much you can do with this sort of input. Alot of the mini-games are far too easy, for instance popping balloons, stroking a dog, rubbing a lamp etc. In parts all of the tension and pressure from the GBA versions seems to be missing, meaning Wario Ware Touched! at times becomes a very un-testing experience. Add to this the fact that I'm playing the Japanese version and don't have all the on-screen instructions, which the American version does, and it's a bit of a cause for concern really.

Despite my small complaints even if Wario Ware Touched! doesn't surpass it's GBA cousins it's every bit as entertaining and addictive. I still occasionally play through the same mini-games again and again, still being hugely entertained. There's lots of unlockables to be found, and in a game where you can find yourself playing with the title screen for minutes on end Wario Ware Touched! Could well be one of your most played games for many months from now. Any game that lets you unroll a toilet roll with a stylus has to be worth a look at.

Overall
Andy Robinson: Wario Ware Touched! May not have as much ingenuity and charm as Wario Ware Inc. and Wario Ware Twisted! on the Gameboy Advance but it's still consistently entertaining and devilishly addictive as ever and doesn’t deserve to lose any praise it may have lost by living in the shadow of it's classic GBA debut.

Review written by Andy Robinson

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