Miyamoto
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Animal Crossing DS Preview
This is the
DS’s killer app right here, Animal Crossing worked amazingly well on the
Gamecube but it really was made for a handheld. It’s the the type of game more
likely to become part of your daily ritual, 30 minutes of play each day for
months and months. This becomes a lot more attractive and enjoyable when those
30 minutes in your Animal Crossing town can take place while you’re on the train
or on your lunch break.
The usual
Nintendo DS optimisations are here – you can control the whole game with just
the stylus: move around, fish and chat without going anywhere near the face
buttons. The menus are now much more easily navigated, you can now drag items of
clothing to your character using the stylus and see how the new shirt or
accessory looks on your character on the second screen. You can use the new chat
menus just like a keyboard and quickly type your messages, this would be much
harder with a joypad.
However, it’s
in the game design where the DS becomes the perfect partner for Animal Crossing.
The fact that anyone can now pick up this game and immediately be at ease with
the controls and menus totally suites the whole design of the game. Animal
Crossing was meant to appeal to everyone and be played together by friends and
family, and now that just became a whole lot more appealing. To be fair, the
fact that the game is now fully online helps tremendously to widen it’s appeal.
Animal Crossing was one of those games you knew would be perfect for online
play, but would never happen. Except it has happened.
The top
screen now helps to create a lower camera view showing the horizon, this way you
can now see other players fishing in the background, running around planting
trees or whatever they’re up to. I got to play the game on the show floor with
Charles Martinet - the voice of Mario – who was playing the game over wi-fi from
New York. Chatting with Charles using the games built in chat menu was as easy
as well, typing with a keyboard. Fishing alongside him was also completely
possible with no lag what-so-ever.
Along with
all the new DS functions and wi-fi modes the game also features tons of new
characters and items. My character in the E3 demo had a boat captain’s hat, a
bandana, a clown nose and a nice pair of sunglasses. The DS’s stylus also opens
up literally thousands of possibilities for customisable clothing and designs,
lets just hope Nintendo finds a way to implement a filter so we can get our
designs online.
Animal
Crossing DS is sure to be the DS’s crowning title, it’s guaranteed to be
devilishly addictive and demonstrates the system’s wi-fi capabilities perfectly.
Animal Crossing DS is shaping into the perfect sequel to the original Gamecube
and N64 games.
Preview written by Andy
Robinson
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